The main focus of my work is the creation of digital instruments that allow electronic sounds to be created and controlled in subtle and spontaneous ways analogous to the control of acoustic instruments. Much of this work involves careful consideration of the mapping between human input parameters and sonic output parameters. More recently, I've begun to expanded into looking at mapping strategies for creating meaningful physical interactions with the instruments through the use of haptic interfaces. In performance, I'll generally use a USB joypad controlling a feedback loop in Max (The Feedback Joypad - see tommudd.co.uk/projects/joypad.htm) or, the logical opposite of this instrumental research, a hideously gargantuan patch that tries to do everything at once. I teach various electronic music modules at Goldsmiths College and run their newly formed Music Computing ensemble.